![]() This should be the most up-to-date version of the Infohud practice hack used by speedrunners. More info about patching roms at Metroid Construction. Some releases of Infohud may require you to apply an IPS patch to your copy of SM. Emulator users should ensure that their input bindings on controller 2 do not match controller 1. The D-pad on controller 2 features speed controls and frame advance. If neither implementation of savestates works for you, use the savestate features built into your platform or the load preset feature available in Infohud 2.0+. Virtual Console (including SNES Classic) is the only platform known to be incompatible with tinystates. This comes at the cost of increased loading times and a higher risk of graphical glitches. This "tinystates" version works by saving only essential game state and filling in the gaps from the cartridge ROM, allowing it to work on platforms with limited RAM. Recent versions of the practice hack offer an alternate savestate implementation which works on almost all platforms - including most emulators, Everdrive, and MiSTer. This feature will likely cause crashes or major graphical glitches if used with emulators, everdrives, or virtual consoles (SNES Classic included). If you are NOT playing with the SD2SNES/FXPAK cartridge (or Super NT with latest "jailbreak" firmware) then you should not choose this option. ![]() Notable features include pre-made savestates to jump to different parts of a speedrun, timers for individual rooms/segments, displays for useful RAM addresses, and equipment/event toggles.Īll versions of the practice hack should offer an option with the "SD2SNES" savestate feature enabled, and another option without. ![]() The practice hack (aka Infohud) is a romhack designed to assist speedrunners in practice.
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